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[SOUNDMOD][Z/ZL] PureXAudio v16.5 Audio Upsampling 128x 5.6MHz

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bgdfwaft

[sOUNDMOD][Z/ZL] PureXAudio v16.5 [20/05]|Audio Upsampling 128x 5.6MHz

zerromusic%20update.png

Hier ist für viele der lang ersehnte SOUNDMOD, denen das XPERIA Z/ZL zu leise war und Klanglich noch mehr wollen! :biggrin:

:dankescho An "ZeroInfinity" von den XDAs!:dankescho

Hier der Orginalthread: XDA

Was wird Benötigt:

Das SXZ muß gerootet sein! https://www.handy-faq.de/forum/sony_xperia_z_forum/278010-sony_xperia_z_root_rooten.html#post2476052 bzw. https://www.handy-faq.de/forum/sony_xperia_z_forum/278010-sony_xperia_z_root_rooten.html#post2571877

Das SXZ braucht eine Recovery (empfohlen für den SOUNDMOD ist CWM) also am besten gleich die Dualrecovery auf das SXZ flashen! Hier

So geht Ihr dann vor:

Ladet euch die SOUNDMOD zip runter! Hier

Danach ladet ihr Euch die SOUNDMOD Zip auf die SD Karte oder Internen Speicher des SXZ!

Bootet das SXZ in die CWM Recovery und flasht die SOUNDMOD zip!

Fertig!:biggrin:

Wenn ihr doch wieder auf die Stock audio volume zurück wollt, dann könnt Ihr mit diesem Stock audio volume patch (Resets VOLUME back to stock values, (NUR FÜR XPERIA Z)

wieder zurück!

No code has to be inserted here.

Dieser Text ist mit Goole Übersetzt!

Allgemein Audio-Effekte (Equalizer Presets nur in Soundverbesserungen):

PureXPsychoRealism - Erfahrung realistische Audio, reiche tiefe Bässe und realistischen Akustik. Beste Akustik und Bass, den Sie jemals hören. (Dies geschieht am besten über Kopfhörer verwendet)

PureXHiClarity - um Klarheit wie nie zuvor anhören, von Ultra-hohe Frequenzen kristallklarem Gesang. Dies ist Klarheit von seiner besten Seite. (Dies geschieht am besten über Kopfhörer verwendet)

PureXBeats - Optimierte und Feinabstimmung für Beats by Dr. Dre Kopfhörer / Ohrhörer. Befreien Sie sich von diesem schrecklichen "schlammig" Sound Kopfhörer Beats / Ohrhörer produzieren, durch zu viel Bass, hören mehr Klarheit in Ihre Beats-Kopfhörer / Ohrhörer.

TIPP: Möchten Sie etwas wie SRS erleben? Wählen PureXPsychoRealism und Surround-Sound-Set VPT zu "Studio"

TIPP 2: Möchten Sie den realistischen Surround-Sound wie Sie es erleben? Wählen PureXPsychoRealism und Surround-Sound-Set VPT zu "Konzert"

Häufige Nebenwirkungen:

PureXDynamics ist ein effektiver Weg, um die Lautstärke Unterschiede (Wie der Dynamic Normalizer) wirkt wie ein Audio-Limiter zu minimieren, ist es ein sicherer Weg, um mehr zu Audio zu hören, wie es die anderen Bände Instrument erweicht unten, so dass jedes Instrument immer noch zu hören ist.

Speaker Effects (System-Wide wenn aktiviert):

PureXIntenseBLAST - Erheblich verbessern Lautstärke der internen Lautsprecher (Umgebaute Version xLOUD)

PureXHiFi - Erheblich verbessern Audioqualität der internen Lautsprecher (Umgebaute Version ClearPhase)

Lassen Sie sich von Ihren Einstellungen sagen ClearPhase täuschen und xLOUD in Klangeinstellungen noch, sie sind nur die Namen, werden sie noch produzieren genau die gleiche Wirkung wie die beiden oben, aber es ist in Walkman Soundverbesserungen umbenannt jedoch

Wenn Sie das Telefon in einer anderen Sprache als Englisch, bitte beachten Sie, dass 1 User-Defined PureXPsychoRealism ist User-Defined 2 PureXHiClarity und Custom ist PureXBeats

Diese Effekte lassen sich alle durch Sony Walkman Soundverbesserungen aktiviert sein.

v17:

-Cleaned up init.d scripts (Should increase battery life and fix some bugs)

-Slightly lowered xLOUD Volume

-Bluetooth SHOULD be fixed now

-AudioPreProcessing, SRS, Downmix, Reverbwrapper and bundlewrapper libraries taken from HTC One

-Wider Soundstage

-AGC, AEC and NS now more effective then before (Due to using One's AudioPreProcessing)

-Back to 256x SuperClock Frequency Audio Upsampling Quantization (11.6MHz)

-Improved PureXPsychoRealism

-New SOX/FFMPEG/and some other bins (Thanks to aznrice2k4)

-Qualcomm Media Extension Framework (Thanks to aznrice2k4)

-New Downmix Library


v16.5:

-Reverted back to 5.6MHz to fix battery drain from mediaserver

-Fixed missing lines for enabling ClearAudio and VPT Wrapper


v16:

-Improved PureXHiClarity

-Removed S-FORCE (To prevent bootloops on odexed roms)

-Reconfigured asound.conf

-Fixed bootloop issues

-removed init.d support as you can use XZDualRecovery for ramdisk with init.d (Which was causing the bootloops)

Windows X Changes:

-Added 48KHz support for superclock quantization resampler

-Improved audio upsampling performing quantization at maximum 256x superclock level

-Added 48KHz support for superclock quantization resampler


v15:

-Added S-Force build.prop line

-Now using FLOAT64_LE

-Improved alsa configuration for better performance (Thanks to Windows X)

-Added Fidelity scripts to fix audio skipping issues (Thanks to Windows X)

-Removed beatz library and restored back SOME stock xperia z libraries

-Re-Introduced ClearAudio and VPT from Xperia ICS firmware

-Much clearer audio


v14:

-Improved PureXPsychoRealism

-Improved PureXHiClarity

-No audio clipping or distortions anymore

-Increased xLOUD volume using different method (RX Mixer increase instead of LINEOUT)

-Increased Earpiece volume again

-Reverted to Optimal headphone volume values as recommended by Windows X (No audio clipping)

-Applied missing low latency tweaks in v13 again

-Fixed Android is upgrading problem with Odexed ROM

-Updated more Xperia Tablet Z audio libraries

-128x DAC Oversampling (128*44100)(5,644.8kHz 64Bit Floating Point)

-New WCD9310 Firmware


v13:


-Sampling rate is now at 44.1kHz (Best audio sampling rate)

-Added libbeatz.so audio library (NOT BEATS AUDIO but from aznrice2k4's audiomod) (Thanks to aznrice2k4)

-Re-Introduced 24 bit audio depth quantization (Dithered audio)

-Re-written asound.conf

-Added S-FORCE Front Surround 3D (Speaker ONLY)

-Added Xperia Tablet Z audio libraries (Better bass)

-Even lower audio latency (Thanks to WindowsX)

-More bass

-Very slightly increased headphone and xloud/speaker volume a bit more (Not very much)


v12:


-Improved PureXPsychoRealism

-Improved PureXHiClarity

-Added PureXBeats Preset (Precise Fine-Tuning by ZeroInfinity!)

-Added hw ALSA library from N4 (Much better compatibility)

-Added WORKING Sound Alive VSP from SGS4 (System-Wide) (Improves audio from source)

-Added mysound, preprocessing and output processing from SGS4

-Added Samsung Audio Engine libraries (System-Wide)

-Cleaned up a few files

-Improved Audio Quality some more!

-New soundfx libraries again (thanks to aznrice2k4)

-New Sox, Lame and samplerate configs (Thanks to aznrice2k4)

-Removed sampling format FLOAT64_BE in asound.conf (It will auto select the recommended format after boot)

-Added new Audio_Policy.conf (Thanks a lot to aznrice2k4 for helping me again)

-Removed 192kHz Audio sampling rate

-Added 96/24, 48/16 and 44.1/16 versions of the mod

-Increased buffer size to 5120 to prevent audio skipping


v11:


-Re-written asound.conf from scratch

-ALSA Now uses apq8064tablasnd as PCM to load other plugins

-Enabled Complex Convert

-Enabled Rate Conversion to 192kHz

-Removed all previous functions in asound.conf in v10 (was too bloated)

-fixed asound.conf from giving errors to alsa_aplay

-Fixed Dmix ALSA plugin

-Added Auto-Convert custom pcm

-Converts every source audio to Stereo

-Much better stereo audio

-Even better audio quality

-Cleaner MP3 compressed audio with less distortions

-Larger buffer size to prevent audio skipping (Uses up more RAM though)

-Much more BASS

-Forced audio to play 192kHz, FLOAT64_BE format and 2 channels (Stereo)


v10.1:

-Changed resampling value back to 255 to fix a bug (Thanks to dmc_universe for telling me)


v10.0:

-Added custom asound.conf which lets ALSA know what sampling rates to use

-Forced 192kHz playback via ALSA so we get the epic combination of ALSA + 192kHz

-Forced 48kHz Voice playback (In-calls)

-Fixed presets not sticking after reboot

-Improved soundstage and audio quality via asound.conf

-Added custom asound PCM and CTL Modules (Thanks to aznrice2k4, found these from a long time ago )

-ALSA Upmix and Downmix Support

-New ALSA libraries (A LOT MORE thanks to aznrice2k4 from ages ago)

-Added init.d support for stock users

-Added more ALSA configs and init.d startup scripts

-192kHz automatic sampling rate conversion enabled (Source sampling rate will be converted to 192kHz)

-ALSA Complex Conversion enabled

-Enabled more ALSA Plugins

-Convert Stereo source to 5.1 Surround Sound

-added ALSA oss redirect

-Improved surround-Sound effect

-Audio format is now FLOAT64_BE


v9.0:

-Fixed Bluetooth audio whilst retaining 192kHz audio playback! (Thanks to zomgno1)

-Increased In-Call volume for SPEAKER

-Slightly Decreased Earpiece volume (It was too LOUD on the 1st step IMO)

-Decreased RX Digital volume for headphones

-Manually increased Right and Left headphone volume

-Totally fixed the Loud 1 channel only volume bug!!

-Improved ALSA performance


v8.0:

-Decreased PureXIntenseBLAST speaker volume to prevent distortion (Loudness is still enhanced)

-Decreased stock Speaker volume to also prevent distortion but keep loudness enhancement

-Zero Distortion

-SRS TruMedia FULLY ENABLED (Soundstage should sound more "Virtualized" with deeper bass) (System-Wide)

-Also slightly increased the headphone volume again (This time, it is not as loud but loudewr than v7.5 so i doubt you will get any distortions)


v7.5:

-Removed modded Settings.apk to fix FC

(If you have Settings FC from v7.0, restore your Settings.apk from your original rom)


v7.0:

-Reverted Headphone volume back to v5.0 (Slightly raised a bit more)

-Increased xLOUD volumes (Now called PureXIntenseBLAST)

-Added a more better loudness enhancement, PureXIntenseBLAST

-Added PureXHiFi (Replacing ClearPhase) (Greatly Enhances the Speaker's audio)

-Fixed Vendor's audio_effects.conf

-Removed Hearing Protection (Should let you go to higher volume levels)


v6.0:

-Larger and new AudioPreProcessing and Bundlewrapper soundfx libraries

-Greatly Increased OVERALL volume (Includes Speakers, Earpiece and headphones) (If you get any distortions, not my problem since you wanted this) (START LISTENING TO MUSIC FROM LOWEST VOLUME TO HIGHEST! I AM NOT RESPONSIBLE IF YOU GO DEAF) (Also not my problem if you get more wakelocks and battery drain)

-Improved PureXPsychoRealism

-Improved PureXHiClarity

-Added Audio Submix Library

-Set resampling to 4 (Max value with native libaudio-resampler.so from android 4.2) (Don't assume it's bad since it's a much lower number than stock)

-Added PureXDynamics replacing Dynamic Normalizer (More effective way to minimize volume differences)


v5.0:

-64-Bit Audio Processing specifically for MPQ8064

-Less Audio Clipping

-More Dynamic Range

-192kHz sampling rate added also for INPUT audio (Should make audio even better)

-Raised Audio volume even more (Headphones only) thanks to aznrice2k4 for helping me

-Removed SRS because without NATIVE libraries made specifically for our device, it will NEVER work (Thanks to aznrice2k4 for the info)

-Added PureXAudio Walkman Sound enhancements (Optimized via OptiPNG)

-Added PureXHiClarity preset

-Added PureXPsychoRealism preset

-Cleaned up a bit

-Added PureXAudio Dialog Enhancement

-Wider Soundstage


v4.0:

-1st mod on android to increase sampling rate to the maximum of 192kHz

-Forced SRS TruMedia audio Enabled though asound.state (Effect is not in use though but this is a start...)

-SLIMBUS 0 and 3 RX mixers set to operate in two channels instead of one

-SLIMBUS 0 TX mixer is set to operate in Four channels instead of one

-Enabled more SLIMBUS mixers in asound.state

-Increased Mixer Volumes to MAXIMUM VALUES

-Increased HiFi 2 and HiFi 3 volumes to MAXIMUM VALUES (NOT MY FAULT IF YOU BECOME DEAF OR YOU HEAR DISTORTIONS)

-Virtually Wider Soundstage (Like SRS) because of the 192kHz audio sampling rate


v3.0:

-Removed Beats Audio - not fully working, there are much better things than Beats...

-Removed TFA, only for HTC's new Amplifier hardware for their new phones (Won't work for us)

-Added Custom ALSA Mixer configuration for our Chipset (Thanks to sonplt for helping)

-Added BT Audio patch to fix bt audio (But you guys won't get 96kHz audio)


v2.0:

- New Audio Pre-Processing and Bundle Wrapper soundfx libraries

- Force 96000Hz (Persistant) audio playback (Only for Audio Line-In, NOT for a2dp or anything else.)


v1.0 - Initial Release[/code]

bearbeitet von bgdfwaft
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